Learning to Blend

One of the things I have been doing recently is learning to use Blender, the popular open source 3d modelling software. I’ve been interested in 3D modelling for a long time now, and have gained enough skill to do basic tasks needed for my work. But now it’s time to level-up my skills.

As I work through tutorials and play around, I’ll be sure to post links and art here!

VNAnd release 0.1.0

Here is the initial release of VNAnd, my multi-game interpreter! This version comes with support for a few different game engines, namely VNDS, ZZT, Chip-8, and Knytt Stories.

I included some free games with it, and details for where to find other games are included in the manual.

Download VNAnd 0.1.0 for Windows, Linux, Mac

Android version soon to follow.

To play it, just unzip the downloaded file and run the included .jar file! For more details check the included readme.txt and manual.md files.

I’ll open source it before long, too.

Here are some screenshots of VNDS in action, click on them to check them out:

VNAnd

VNDS is collection of game interpreters I’ve been working on for a few years. It started life as an Android interpreter for the visual novel format VNDS. As time went on I added interpreters for other formats I was interested in hacking around with.

There is a universal loading menu that recognizes games in compatible formats, and launches the proper interpreter for the game:

VNAnd menu

The list of formats currently recognized (in varying levels of completion):

I’ll be writing more about the different capabilities of VNAnd, as well as posting downloads soon.

Hello World

I suck at writing. It’s not that writing is something I hate, but I have never really done it enough to gain any kind of skill in it. Which is fine, since my real interests lie in software development, Japanese study, and video games.

Then why am I sitting here writing in my free time, instead of doing one of the aforementioned things? I have been looking over some of the projects I have worked on over the last few years, and realized how ridiculous and selfish it is to keep these things to myself. If even one of the pieces of code, hobby projects, etc can help or bring amusement to others, then it’s a shame to keep it locked away in my proverbial attic!

And so here is my first (of hopefully) many posts. I will post about some of the things I do, write tutorials and helpful information for different game engines / programming languages, and other things like that! I know this post is probably a bit rambling, and so I also hope that my mastery of writing can increase as I make posts, too!